GameVsJam/3d Prototyp/Assets/Scripts/Developer.cs

17 lines
336 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Developer : MonoBehaviour
{
/// <summary>
/// Gibt die Effizienz des Entwicklers in Prozent zurück.
/// </summary>
public float Efficiency => 1.0f;
public void UpdateEfficiency()
{
// TODO: Implement
}
}