UMotion Manual
Use UMotion to create animations right inside the Unity Editor. Animate in edit mode or during play mode.
This manual will help you to learn how to use UMotion. You can read it from the start to the finish, or use it as a reference. There are help buttons spread across the whole UI that link to the related manual section.
Learn how to use UMotion by watching the Video Tutorials.
Compatibility
UMotion is compatible with Unity 2017.4 and above. There may be known issues depending on the used Unity versions: Known Issues
Features with the following lable are exclusive to UMotion Professional users. Professional
When the Manual is asking for a Context Click it means a right click on Windows or Control + Click on Mac.
Abbreviations
Abbreviation | Description |
---|---|
IK | Inverse Kinematics |
FK | Forward Kinematics |
RM | Root Motion |
UI | User Interface |
fps | Frames Per Second |
Further Reading
Link | Description |
---|---|
Unity Video Tutorials - Animations | All video tutorials of Unity related to animations. |
Unity Manual - Animations | The Unity Manual has a detailed section about the animation system. Topics like the different animation types (Humanoid, Generic and Legacy), Root Motion and more are covered. |
Unity Blog - Mecanim Humanoids | A detailed blog post about Humanoids and retargeting. A must read when working with Humanoid animations. |
Need Help?
You got stuck or think you discovered a bug? Please check out the support section of the manual: Support / FAQ