2024-04-08 20:33:29 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Utility;
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public class ToiletManager : MonoBehaviourSingleton<ToiletManager>
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{
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public bool IsOccupied;
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2024-04-09 01:17:44 +02:00
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public Toilette Toilette;
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2024-04-08 20:33:29 +02:00
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}
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