GameVsJam/3d Prototyp/Assets/ToiletManager.cs

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2024-04-08 20:33:29 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Utility;
public class ToiletManager : MonoBehaviourSingleton<ToiletManager>
{
public bool IsOccupied;
}