GameVsJam/3d Prototyp/Library/PackageCache/com.unity.ide.visualstudio@.../Editor/AssemblyInfo.cs

5 lines
166 B
C#

using System.Runtime.CompilerServices;
[assembly:InternalsVisibleTo("Unity.VisualStudio.EditorTests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]