GameVsJam/3d Prototyp/Assets/Scripts/DeveloperNeeds.cs

21 lines
370 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DeveloperNeeds : MonoBehaviour
{
[SerializeField] List<GameObject> Events = new List<GameObject>();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}