GameVsJam/3d Prototyp/Assets/Scripts
Simon Lübeß 80e25e2d81 Greatest Time simulation ever
Außerdem:
- Coole Singletons, möglicherweise die geilsten Singletons, die jemals in Unity implementiert wurden
- Utility Klassen nach Utility Verschoben
- Schlaganfallsymptome in Developer entfernt
2024-04-04 19:41:36 +02:00
..
Utility Greatest Time simulation ever 2024-04-04 19:41:36 +02:00
Character.cs Character Controller wieder hinzugefügt 2024-04-04 12:16:48 +02:00
Character.cs.meta Character Controller wieder hinzugefügt 2024-04-04 12:16:48 +02:00
Developer.cs Greatest Time simulation ever 2024-04-04 19:41:36 +02:00
Developer.cs.meta GameManager etwas mehr gefüllt 2024-04-04 15:26:31 +02:00
GameManager.cs Greatest Time simulation ever 2024-04-04 19:41:36 +02:00
GameManager.cs.meta Added Game Manager 2024-04-04 12:14:58 +02:00
NPC_Behavior.cs Added Game Manager 2024-04-04 12:14:58 +02:00
NPC_Behavior.cs.meta Added first NPC Scripts 2024-04-04 12:05:18 +02:00
Text2Speech.cs text2speech 2024-04-04 11:10:57 +02:00
Text2Speech.cs.meta text2speech 2024-04-04 11:10:57 +02:00
TimeManager.cs Greatest Time simulation ever 2024-04-04 19:41:36 +02:00
TimeManager.cs.meta Greatest Time simulation ever 2024-04-04 19:41:36 +02:00
Utility.meta Greatest Time simulation ever 2024-04-04 19:41:36 +02:00