GameVsJam/3d Prototyp/Assets/Editor/ShowOnlyDrawer.cs

23 lines
576 B
C#

using UnityEditor;
using UnityEngine;
using Utility;
[CustomPropertyDrawer(typeof(ShowOnlyAttribute))]
public class ShowOnlyDrawer : PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property,
GUIContent label)
{
return EditorGUI.GetPropertyHeight(property, label, true);
}
public override void OnGUI(Rect position,
SerializedProperty property,
GUIContent label)
{
GUI.enabled = false;
EditorGUI.PropertyField(position, property, label, true);
GUI.enabled = true;
}
}