Utility
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Entwickler haben also Bedürfnisse?
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2024-04-05 19:24:34 +02:00 |
Character.cs
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Gottfried kann sich bewegen und drehen
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2024-04-05 18:37:40 +02:00 |
Developer.cs
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Achsoo... Dateien muss man speichern?!
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2024-04-05 19:32:50 +02:00 |
Developer.cs.meta
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GameManager etwas mehr gefüllt
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2024-04-04 15:26:31 +02:00 |
DeveloperNeeds.cs
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Entwickler haben also Bedürfnisse?
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2024-04-05 19:24:34 +02:00 |
DeveloperNeeds.cs.meta
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new asset added
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2024-04-05 13:18:15 +02:00 |
GameManager.cs
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Entwickler haben also Bedürfnisse?
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2024-04-05 19:24:34 +02:00 |
GameManager.cs.meta
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Added Game Manager
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2024-04-04 12:14:58 +02:00 |
NPC_Behavior.cs
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zwischencommit
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2024-04-05 20:16:15 +02:00 |
NPC_Behavior.cs.meta
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Added first NPC Scripts
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2024-04-04 12:05:18 +02:00 |
NPC_EventStack.cs
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Zwischencommit 2
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2024-04-05 18:11:26 +02:00 |
Text2Speech.cs
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Zwischencommit 2
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2024-04-05 18:11:26 +02:00 |
Text2Speech.cs.meta
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text2speech
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2024-04-04 11:10:57 +02:00 |
TimeManager.cs
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Entwickler haben also Bedürfnisse?
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2024-04-05 19:24:34 +02:00 |
TimeManager.cs.meta
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Greatest Time simulation ever
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2024-04-04 19:41:36 +02:00 |
Utility.meta
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Greatest Time simulation ever
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2024-04-04 19:41:36 +02:00 |