GameVsJam/3d Prototyp/Assets/ToiletManager.cs

12 lines
225 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Utility;
public class ToiletManager : MonoBehaviourSingleton<ToiletManager>
{
public bool IsOccupied;
public Toilette Toilette;
}