Compare commits
2 Commits
adac70b9a5
...
029f2ac94a
Author | SHA1 | Date |
---|---|---|
Simon Lübeß | 029f2ac94a | |
Simon Lübeß | 1a0adfab4c |
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using UnityEngine;
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using UnityEditor;
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public class ReplaceWithPrefab : EditorWindow
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{
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[SerializeField] private GameObject prefab;
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[MenuItem("Tools/Replace With Prefab")]
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static void CreateReplaceWithPrefab()
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{
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EditorWindow.GetWindow<ReplaceWithPrefab>();
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}
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private void OnGUI()
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{
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prefab = (GameObject)EditorGUILayout.ObjectField("Prefab", prefab, typeof(GameObject), false);
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if (GUILayout.Button("Replace"))
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{
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var selection = Selection.gameObjects;
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for (var i = selection.Length - 1; i >= 0; --i)
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{
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var selected = selection[i];
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var prefabType = PrefabUtility.GetPrefabType(prefab);
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GameObject newObject;
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if (prefabType == PrefabType.Prefab)
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{
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newObject = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
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}
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else
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{
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newObject = Instantiate(prefab);
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newObject.name = prefab.name;
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}
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if (newObject == null)
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{
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Debug.LogError("Error instantiating prefab");
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break;
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}
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Undo.RegisterCreatedObjectUndo(newObject, "Replace With Prefabs");
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newObject.transform.parent = selected.transform.parent;
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newObject.transform.localPosition = selected.transform.localPosition;
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newObject.transform.localRotation = selected.transform.localRotation;
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newObject.transform.localScale = selected.transform.localScale;
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newObject.transform.SetSiblingIndex(selected.transform.GetSiblingIndex());
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Undo.DestroyObjectImmediate(selected);
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}
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}
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GUI.enabled = false;
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EditorGUILayout.LabelField("Selection count: " + Selection.objects.Length);
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}
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}
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@ -0,0 +1,11 @@
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,331 @@
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1708877355226101842}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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||||||
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m_Bits: 0
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m_ExcludeLayers:
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||||||
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serializedVersion: 2
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||||||
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m_Bits: 0
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||||||
|
m_LayerOverridePriority: 0
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||||||
|
m_IsTrigger: 0
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||||||
|
m_ProvidesContacts: 0
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||||||
|
m_Enabled: 1
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||||||
|
serializedVersion: 3
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||||||
|
m_Size: {x: 0.9191512, y: 1.381874, z: 0.17526123}
|
||||||
|
m_Center: {x: -0.39321813, y: 0.73837, z: 0.00009941402}
|
||||||
|
--- !u!54 &6048265273053825758
|
||||||
|
Rigidbody:
|
||||||
|
m_ObjectHideFlags: 0
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||||||
|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1708877355226101842}
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serializedVersion: 4
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||||||
|
m_Mass: 1
|
||||||
|
m_Drag: 0
|
||||||
|
m_AngularDrag: 0.05
|
||||||
|
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||||
|
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||||
|
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
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||||||
|
m_ExcludeLayers:
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||||||
|
serializedVersion: 2
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||||||
|
m_Bits: 0
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||||||
|
m_ImplicitCom: 1
|
||||||
|
m_ImplicitTensor: 1
|
||||||
|
m_UseGravity: 1
|
||||||
|
m_IsKinematic: 0
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_Constraints: 0
|
||||||
|
m_CollisionDetection: 0
|
||||||
|
--- !u!59 &5228526413181235752
|
||||||
|
HingeJoint:
|
||||||
|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1708877355226101842}
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m_ConnectedBody: {fileID: 0}
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|
m_ConnectedArticulationBody: {fileID: 0}
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|
m_Anchor: {x: 0.07, y: 0.79, z: 0}
|
||||||
|
m_Axis: {x: 0, y: 90, z: 0}
|
||||||
|
m_AutoConfigureConnectedAnchor: 1
|
||||||
|
m_ConnectedAnchor: {x: 32.320126, y: 1.3619995, z: -4.1875515}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_UseSpring: 1
|
||||||
|
m_Spring:
|
||||||
|
spring: 2
|
||||||
|
damper: 0.5
|
||||||
|
targetPosition: 0
|
||||||
|
m_UseMotor: 0
|
||||||
|
m_Motor:
|
||||||
|
targetVelocity: 0
|
||||||
|
force: 0
|
||||||
|
freeSpin: 0
|
||||||
|
m_UseLimits: 0
|
||||||
|
m_ExtendedLimits: 0
|
||||||
|
m_UseAcceleration: 0
|
||||||
|
m_Limits:
|
||||||
|
min: 0
|
||||||
|
max: 0
|
||||||
|
bounciness: 0
|
||||||
|
bounceMinVelocity: 0.2
|
||||||
|
contactDistance: 0
|
||||||
|
m_BreakForce: Infinity
|
||||||
|
m_BreakTorque: Infinity
|
||||||
|
m_EnableCollision: 0
|
||||||
|
m_EnablePreprocessing: 1
|
||||||
|
m_MassScale: 1
|
||||||
|
m_ConnectedMassScale: 1
|
||||||
|
--- !u!4 &2088815125154079464 stripped
|
||||||
|
Transform:
|
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|
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: b6be710e946b84c79bfa5da05149a9b8, type: 3}
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m_PrefabInstance: {fileID: 1978856185779504387}
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|
m_PrefabAsset: {fileID: 0}
|
|
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
|
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|
guid: 85e7fe48475d54d4293faf64c3c416fc
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -3,10 +3,11 @@
|
||||||
--- !u!55 &1
|
--- !u!55 &1
|
||||||
PhysicsManager:
|
PhysicsManager:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 11
|
serializedVersion: 14
|
||||||
m_Gravity: {x: 0, y: -9.81, z: 0}
|
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||||
m_DefaultMaterial: {fileID: 0}
|
m_DefaultMaterial: {fileID: 0}
|
||||||
m_BounceThreshold: 2
|
m_BounceThreshold: 2
|
||||||
|
m_DefaultMaxDepenetrationVelocity: 10
|
||||||
m_SleepThreshold: 0.005
|
m_SleepThreshold: 0.005
|
||||||
m_DefaultContactOffset: 0.01
|
m_DefaultContactOffset: 0.01
|
||||||
m_DefaultSolverIterations: 6
|
m_DefaultSolverIterations: 6
|
||||||
|
@ -17,11 +18,13 @@ PhysicsManager:
|
||||||
m_ClothInterCollisionDistance: 0
|
m_ClothInterCollisionDistance: 0
|
||||||
m_ClothInterCollisionStiffness: 0
|
m_ClothInterCollisionStiffness: 0
|
||||||
m_ContactsGeneration: 1
|
m_ContactsGeneration: 1
|
||||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffff7fffffffbfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||||
m_AutoSimulation: 1
|
m_SimulationMode: 0
|
||||||
m_AutoSyncTransforms: 0
|
m_AutoSyncTransforms: 0
|
||||||
m_ReuseCollisionCallbacks: 1
|
m_ReuseCollisionCallbacks: 1
|
||||||
|
m_InvokeCollisionCallbacks: 1
|
||||||
m_ClothInterCollisionSettingsToggle: 0
|
m_ClothInterCollisionSettingsToggle: 0
|
||||||
|
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
||||||
m_ContactPairsMode: 0
|
m_ContactPairsMode: 0
|
||||||
m_BroadphaseType: 0
|
m_BroadphaseType: 0
|
||||||
m_WorldBounds:
|
m_WorldBounds:
|
||||||
|
@ -31,4 +34,7 @@ PhysicsManager:
|
||||||
m_FrictionType: 0
|
m_FrictionType: 0
|
||||||
m_EnableEnhancedDeterminism: 0
|
m_EnableEnhancedDeterminism: 0
|
||||||
m_EnableUnifiedHeightmaps: 1
|
m_EnableUnifiedHeightmaps: 1
|
||||||
m_DefaultMaxAngluarSpeed: 7
|
m_ImprovedPatchFriction: 0
|
||||||
|
m_SolverType: 0
|
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|
m_DefaultMaxAngularSpeed: 7
|
||||||
|
m_FastMotionThreshold: 3.4028235e+38
|
||||||
|
|
|
@ -11,8 +11,8 @@ TagManager:
|
||||||
- Ground
|
- Ground
|
||||||
- Water
|
- Water
|
||||||
- UI
|
- UI
|
||||||
-
|
- Wall
|
||||||
-
|
- Door
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|
Loading…
Reference in New Issue