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No commits in common. "93b40c819fcd3819c041ffd4753ba223bc92714f" and "7a1c68d725be62808e750b20e6c84121c4ccd07f" have entirely different histories.
93b40c819f
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7a1c68d725
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@ -1,6 +1,6 @@
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<<<<<<<< HEAD:3d Prototyp/Assets/Animations.meta
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<<<<<<<< HEAD:3d Prototyp/Assets/Animations.meta
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guid: dbfdad9da5148a044b3876906e80bd1b
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guid: 4e1e71220c1155642be0e1fb57d1a0b5
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========
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========
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guid: b5a1bf502fb00de4da1ab0b10ff7ca3f
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guid: b5a1bf502fb00de4da1ab0b10ff7ca3f
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||||||
>>>>>>>> 561a11e6d01bf2df9669da9e53bbf93264bb5dcb:3d Prototyp/Assets/Models/Consumables/Bottle.meta
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>>>>>>>> 561a11e6d01bf2df9669da9e53bbf93264bb5dcb:3d Prototyp/Assets/Models/Consumables/Bottle.meta
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@ -1,55 +1,5 @@
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AnimatorStateTransition:
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|
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AnimatorState:
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@ -0,0 +1,63 @@
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||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Interaction;
|
||||||
|
using Microsoft.VisualStudio.RpcContracts.Logging;
|
||||||
|
using UnityEngine;
|
||||||
|
using Utility;
|
||||||
|
|
||||||
|
public class CoffeeMachine : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private List<CoffeePlace> _coffeePlaces = new();
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private bool _isCooking = false;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private List<PickupInteractible> _coffeItemPrefabs = new();
|
||||||
|
|
||||||
|
public void CookCoffee()
|
||||||
|
{
|
||||||
|
// TODO: Play beep sound
|
||||||
|
|
||||||
|
if (_isCooking)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_isCooking = true;
|
||||||
|
|
||||||
|
StartCoroutine(CookCoffeeRoutine());
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator CookCoffeeRoutine()
|
||||||
|
{
|
||||||
|
// TODO: Start blinking
|
||||||
|
|
||||||
|
Debug.Log("Blinky");
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(2);
|
||||||
|
|
||||||
|
// SPiele kaffeemaschinen sound
|
||||||
|
Debug.Log("Brrrrr");
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(5);
|
||||||
|
|
||||||
|
CoffeePlace coffeePlace = _coffeePlaces.Where(c => c.IsFree()).ToList().GetRandomElement();
|
||||||
|
|
||||||
|
if (coffeePlace == null)
|
||||||
|
{
|
||||||
|
// TODO: Spill coffee
|
||||||
|
Debug.Log("misty kaki");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Instantiate(_coffeItemPrefabs.GetRandomElement(), coffeePlace.transform.position, Quaternion.Euler(0, Random.Range(0.0f, 360.0f), 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(1);
|
||||||
|
|
||||||
|
// todo: Play pling sound
|
||||||
|
|
||||||
|
_isCooking = false;
|
||||||
|
}
|
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|
}
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========
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========
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guid: b5a1bf502fb00de4da1ab0b10ff7ca3f
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>>>>>>>> 561a11e6d01bf2df9669da9e53bbf93264bb5dcb:3d Prototyp/Assets/Models/Consumables/Bottle.meta
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>>>>>>>> 561a11e6d01bf2df9669da9e53bbf93264bb5dcb:3d Prototyp/Assets/Models/Consumables/Bottle.meta
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,26 @@
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using UnityEngine;
|
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|
|
||||||
|
namespace Interaction
|
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|
{
|
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|
public class CoffeePlace : MonoBehaviour
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|
{
|
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|
[SerializeField]
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|
private BoxCollider _boxCollider;
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|
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public bool IsFree()
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{
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|
Collider[] colliders = Physics.OverlapBox(_boxCollider.bounds.center, _boxCollider.bounds.extents);
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foreach (Collider c in colliders)
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{
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// Solbald ein Collider eines Rigidbodies im Weg ist sagen wir, dass wir nichts spawnen können
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if (!c.isTrigger && c.attachedRigidbody)
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{
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return false;
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}
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}
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|
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return true;
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}
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timeCreated: 1712493618
|
|
@ -7,6 +7,9 @@ namespace Utility
|
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{
|
{
|
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public static T GetRandomElement<T>(this IReadOnlyList<T> list)
|
public static T GetRandomElement<T>(this IReadOnlyList<T> list)
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{
|
{
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if (list.Count == 0)
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return default;
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|
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return list[Random.Range(0, list.Count)];
|
return list[Random.Range(0, list.Count)];
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}
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}
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}
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}
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maxJumpAcrossDistance: 0
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minRegionArea: 2
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minRegionArea: 2
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|
Loading…
Reference in New Issue