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boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: RingFinger2_L + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_L + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_L + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger2_L + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger3_L + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger1_R + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger2_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger3_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger1_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger2_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger3_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger1_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: RingFinger2_L + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_L + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_L + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger2_L + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger3_L + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger1_R + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger2_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger3_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger1_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger2_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger3_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger1_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: ThumbFinger2_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger3_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger1_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger2_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger3_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger1_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: RingFinger2_L + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_L + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_L + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger2_L + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger3_L + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger1_R + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger2_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ThumbFinger3_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger1_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger2_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: IndexFinger3_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger1_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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boneName: PinkyFinger2_R + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger3_R + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Chest_M + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Sprint(Clone) + parentName: + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: Sprint(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Root_M + parentName: Armature + position: {x: -0, y: 1.058651, z: -0.013022041} + rotation: {x: 0.49653503, y: -0.50344115, z: -0.49653503, w: 0.50344115} + scale: {x: 1, y: 1, z: 1} + - 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name: EyeEnd_R + parentName: Eye_R + position: {x: -0.019088127, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Jaw_M + parentName: Head_M + position: {x: -0.046136267, y: 0.04787166, z: 0} + rotation: {x: 0, y: 0, z: 0.8865343, w: -0.4626629} + scale: {x: 1, y: 1, z: 1} + - name: JawEnd_M + parentName: Jaw_M + position: {x: -0.14859758, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: jnt_eyelidDOWN_R + parentName: Head_M + position: {x: -0.09322184, y: 0.1264023, z: -0.034137692} + rotation: {x: -0.44323376, y: 0.89335954, z: -0.06614813, w: -0.03281893} + scale: {x: 1, y: 1, z: 1} + - name: jnt_eyelidDOWNEnd_R + parentName: jnt_eyelidDOWN_R + position: {x: -0.017872946, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: jnt_eyelidUP_R + parentName: Head_M + position: {x: -0.08954896, y: 0.12445482, z: -0.0338477} + rotation: {x: 0.8470929, y: -0.52701133, z: 0.0014869575, w: 0.068486914} + scale: {x: 1, y: 1, z: 1} + - 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name: jnt_eyelidUPEnd_L + parentName: jnt_eyelidUP_L + position: {x: 0.02103877, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Scapula_R + parentName: Chest_M + position: {x: -0.1298636, y: -0.02105053, z: -0.042496867} + rotation: {x: -0.11653563, y: -0.7005077, z: -0.11369841, w: 0.69482446} + scale: {x: 1, y: 1, z: 1} + - name: Shoulder_R + parentName: Scapula_R + position: {x: -0.1601757, y: 0.0012366166, z: -0.00081219285} + rotation: {x: -0.08808106, y: -0.0061675, z: -0.04011163, w: 0.99528635} + scale: {x: 1, y: 1, z: 1} + - name: Elbow_R + parentName: Shoulder_R + position: {x: -0.30623648, y: 0, z: 0} + rotation: {x: 0.0004630832, y: 0.0050922935, z: 0.0029497533, w: 0.9999826} + scale: {x: 1, y: 1, z: 1} + - name: Wrist_R + parentName: Elbow_R + position: {x: -0.25598785, y: 0, z: 0} + rotation: {x: 0.109141774, y: -0.039109286, z: -0.04858389, w: 0.99206764} + scale: {x: 1, y: 1, z: 1} + - name: MiddleFinger1_R + parentName: Wrist_R + position: {x: -0.14000352, y: 0, z: 0} + rotation: {x: 0.014125045, y: -0.065792784, z: 0.04894839, w: 0.9965319} + scale: {x: 1, y: 1, z: 1} + - 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name: ThumbFinger4_R + parentName: ThumbFinger3_R + position: {x: -0.035577085, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: IndexFinger1_R + parentName: Wrist_R + position: {x: -0.1411456, y: 0.026662817, z: -0.0031974677} + rotation: {x: -0.017751614, y: -0.032954216, z: -0.04944753, w: 0.99807507} + scale: {x: 1, y: 1, z: 1} + - name: IndexFinger2_R + parentName: IndexFinger1_R + position: {x: -0.034328487, y: 0, z: 0} + rotation: {x: 0.0061553535, y: -0.024685794, z: 0.019591654, w: 0.99948436} + scale: {x: 1, y: 1, z: 1} + - name: IndexFinger3_R + parentName: IndexFinger2_R + position: {x: -0.033007883, y: 0, z: 0} + rotation: {x: 0.0012819911, y: -0.037509117, z: -0.015517383, w: 0.99917495} + scale: {x: 1, y: 1, z: 1} + - name: IndexFinger4_R + parentName: IndexFinger3_R + position: {x: -0.028339995, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RingFinger1_R + parentName: Wrist_R + position: {x: -0.13536735, y: -0.028893998, z: -0.006604448} + rotation: {x: 0.059383377, y: -0.040320273, z: 0.06699705, w: 0.995168} + scale: {x: 1, y: 1, z: 1} + - 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boneName: MiddleFinger2_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: MiddleFinger3_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger1_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger2_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RingFinger3_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: PinkyFinger1_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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private float horizontalInput, verticalInput; private Vector3 moveDirection; private Rigidbody rb; - public float speed = 2f; + [FormerlySerializedAs("speed")] public float _maxVelocity = 2f; [Header("Turning")] public float turningRate = 30f; public Quaternion _targetRotation = Quaternion.identity; - [Header("Keybindings")] - public KeyCode jumpKey = KeyCode.Space; - + [Header("Jumping")] public float jumpForce; public float jumpCooldown; - bool readyToJump = true; + private bool _readyToJump = true; [Header("Groud Check")] - public float playerHeight; - public LayerMask whatIsGround; - public bool grounded; + [SerializeField]private float _groundedTolerance = 0.2f; + [SerializeField]private LayerMask _groundLayerMask; + private bool _grounded; [Header("Hold item")] [SerializeField] private Transform _hand; @@ -50,7 +50,11 @@ public class Character : MonoBehaviour [SerializeField] private AudioSource _audioSource; - + + private static readonly int RunSpeed = Animator.StringToHash("RunSpeed"); + private static readonly int IsFalling = Animator.StringToHash("IsFalling"); + private static readonly int IsJumping = Animator.StringToHash("IsJumping"); + public bool CarriesItem => _carriedInteractible; public PickupInteractible CarriedItem => _carriedInteractible; @@ -64,13 +68,13 @@ public class Character : MonoBehaviour // Update is called once per frame void Update() { - grounded = Physics.Raycast(transform.position, Vector3.down, playerHeight * 0.5f + 0.2f, whatIsGround); + _grounded = Physics.Raycast(transform.position + new Vector3(0, _groundedTolerance / 2.0f, 0), Vector3.down, _groundedTolerance, _groundLayerMask); SpeedControl(); transform.rotation = Quaternion.RotateTowards(transform.rotation, _targetRotation, turningRate * Time.deltaTime); - if (grounded) + if (_grounded) { rb.drag = groundDrag; } @@ -79,6 +83,24 @@ public class Character : MonoBehaviour rb.drag = 0.3f; } + UpdateAnimator(); + } + + private void UpdateAnimator() + { + //if (_grounded) + { + Vector3 velocity = rb.velocity; + velocity.y = 0.0f; + + _animator.SetFloat(RunSpeed, velocity.magnitude); + } + //else + { + //_animator.SetFloat(RunSpeed, 0); + } + + _animator.SetBool(IsFalling, !_grounded); } public void PickupItem(PickupInteractible itemToPickup) @@ -122,18 +144,17 @@ public class Character : MonoBehaviour { Vector2 movement = context.ReadValue(); - horizontalInput = movement.x; - verticalInput = movement.y; - - if(horizontalInput != 0f || verticalInput != 0f) + moveDirection = new Vector3(movement.x, 0, movement.y); + + if(moveDirection.x != 0f || moveDirection.z != 0f) { - _targetRotation = Quaternion.Euler(new Vector3(0f, Mathf.Atan2(horizontalInput, verticalInput) * Mathf.Rad2Deg, 0f)); + _targetRotation = Quaternion.Euler(new Vector3(0f, Mathf.Atan2(moveDirection.x, moveDirection.z) * Mathf.Rad2Deg, 0f)); } } public void DoJump(InputAction.CallbackContext context) { - if (!context.performed || !readyToJump || !grounded) + if (!context.performed || !_readyToJump || !_grounded) return; Jump(); @@ -151,24 +172,24 @@ public class Character : MonoBehaviour private void MovePlayer() { - moveDirection = new Vector3(0, 0, verticalInput) + new Vector3(horizontalInput, 0, 0); - - rb.AddForce(moveDirection.normalized * moveSpeed * 10f, ForceMode.Force); + rb.AddForce(moveDirection.normalized * _movementAcceleration, ForceMode.Acceleration); } private void SpeedControl() { Vector3 flatVel = new Vector3(rb.velocity.x, 0f, rb.velocity.z); - if (flatVel.magnitude > moveSpeed) + if (flatVel.magnitude > _maxVelocity) { - Vector3 limitedVel = flatVel.normalized * moveSpeed; + Vector3 limitedVel = flatVel.normalized * _maxVelocity; rb.velocity = new Vector3(limitedVel.x, rb.velocity.y, limitedVel.z); } } private void Jump() { + _animator.SetTrigger(IsJumping); + rb.velocity = new Vector3(rb.velocity.x, 0f, rb.velocity.z); rb.AddForce(transform.up * jumpForce, ForceMode.Impulse); @@ -176,7 +197,7 @@ public class Character : MonoBehaviour private void ResetJump() { - readyToJump = true; + _readyToJump = true; } public void GiveItemTo(Developer developer)