GameVsJam/3d Prototyp/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.State/StateEnterReason.cs

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2024-04-03 11:41:53 +02:00
namespace Unity.VisualScripting
{
public enum StateEnterReason
{
Start,
Branch,
Forced
}
}