42 lines
2.2 KiB
Markdown
42 lines
2.2 KiB
Markdown
|
# Attach a graph file to a Script Machine or State Machine
|
||
|
|
||
|
To use a Script Graph or State Graph file in your project, you must attach it to a Script Machine or State Machine.
|
||
|
|
||
|
A Script Machine or State Machine is a component. Components attach to GameObjects, and help define their behavior. For more information on components and GameObjects, see [Using components](https://docs.unity3d.com/2021.1/Documentation/Manual/UsingComponents.html) or [GameObjects](https://docs.unity3d.com/2021.1/Documentation/Manual/GameObjects.html) in the Unity User Manual.
|
||
|
|
||
|
## Add a Script Machine or State Machine component to a GameObject
|
||
|
|
||
|
1. [!include[open-hierarchy](./snippets/vs-open-hierarchy-window.md)]
|
||
|
|
||
|
1. In the Hierarchy window, select a GameObject where you'd like to add a Script Machine or State Machine.
|
||
|
|
||
|
2. [!include[open-inspector-window](./snippets/vs-open-inspector-window.md)]
|
||
|
|
||
|
3. In the GameObject's Inspector window, select **Add Component**.
|
||
|
|
||
|
The Components menu opens.
|
||
|
|
||
|
4. Do one of the following:
|
||
|
- To add a Script Machine or State Machine, in the Components menu, go to **Visual Scripting** and select **Script Machine** or **State Machine**.
|
||
|
- Use the search bar to find the Script Machine or State Machine component.
|
||
|
|
||
|
The new Script Machine or State Machine component appears in the Inspector window for the GameObject:
|
||
|
|
||
|
![A new blank Script Machine component in the Inspector window for a GameObject](images\vs-script-machine-blank.png)
|
||
|
|
||
|
## Attach a graph file to the Script Machine or State Machine
|
||
|
|
||
|
1. In the Inspector window, locate your Script Machine or State Machine component.
|
||
|
|
||
|
1. Set the **Source** to **Graph**.
|
||
|
|
||
|
2. Do one of the following:
|
||
|
- In the **Graph** field, select the object picker (circle icon) and choose a compatible graph file from your project.
|
||
|
- Click and drag a file from your Project window and drop it into the **Graph** field.
|
||
|
|
||
|
For more information on how to create Script or State Graphs, see [Create a new graph file](vs-create-graph.md).
|
||
|
|
||
|
## Next steps
|
||
|
|
||
|
After you attach a graph to a Script Machine or State Machine, you can open the graph and edit. For more information, see [Open a graph file](vs-open-graph-edit.md).
|