2024-04-04 12:14:58 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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2024-04-04 12:21:07 +02:00
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public double GameProgress = 0.0;
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2024-04-04 12:14:58 +02:00
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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