26 lines
520 B
C#
26 lines
520 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ResetPosition : MonoBehaviour
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{
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public float distanceToReset = 5;
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private Vector3 startPosition;
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// Use this for initialization
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void Start ()
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{
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startPosition = transform.position;
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}
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// Update is called once per frame
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void Update ()
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{
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if (Vector3.Distance(startPosition, transform.position) >= distanceToReset)
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{
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transform.position = startPosition;
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}
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}
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}
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