So jetzt aber
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--- !u!1 &1556748907
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GameObject:
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GameObject:
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HungerDrainFactor: 1.36
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UrinationDrainFactor: 0.88
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UrinationDrainFactor: 0.88
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HappinessDrainFactor: 0.94
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HappinessDrainFactor: 0.94
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CoffeePreference: 0.5
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UrinationUrgeFromCoffee: 0.2
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MatePreference: 0.5
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UrinationUrgeFromMate: 0.2
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UrinationUrgeFromPizza: 0.2
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_fingersLeft: 10
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@ -93229,8 +93991,9 @@ MonoBehaviour:
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HungerDrainFactor: 1.17
|
HungerDrainFactor: 1.17
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||||||
UrinationDrainFactor: 0.75
|
UrinationDrainFactor: 0.75
|
||||||
HappinessDrainFactor: 0.97
|
HappinessDrainFactor: 0.97
|
||||||
CoffeePreference: 0.5
|
UrinationUrgeFromCoffee: 0.2
|
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MatePreference: 0.5
|
UrinationUrgeFromMate: 0.2
|
||||||
|
UrinationUrgeFromPizza: 0.2
|
||||||
_talkRange: 2
|
_talkRange: 2
|
||||||
_currentEfficiency: 1
|
_currentEfficiency: 1
|
||||||
_fingersLeft: 10
|
_fingersLeft: 10
|
||||||
|
|
|
@ -19,12 +19,12 @@ public struct DeveloperStats
|
||||||
public double HungerDrainFactor;
|
public double HungerDrainFactor;
|
||||||
public double UrinationDrainFactor;
|
public double UrinationDrainFactor;
|
||||||
public double HappinessDrainFactor;
|
public double HappinessDrainFactor;
|
||||||
|
public double UrinationUrgeFromCoffee;
|
||||||
|
public double UrinationUrgeFromMate;
|
||||||
|
public double UrinationUrgeFromPizza;
|
||||||
|
|
||||||
// TODO: Not yet used
|
|
||||||
public double CoffeePreference;
|
|
||||||
public double MatePreference;
|
|
||||||
|
|
||||||
public DeveloperStats(double baseEfficiency, int fingers, double caffeineDrainFactor, double hungerDrainFactor, double urinationDrainFactor, double happinessDrainFactor, double coffeePreference, double matePreference)
|
public DeveloperStats(double baseEfficiency, int fingers, double caffeineDrainFactor, double hungerDrainFactor, double urinationDrainFactor, double happinessDrainFactor, double urinationUrgeFromCoffee, double urinationUrgeFromMate, double urinationUrgeFromPizza)
|
||||||
{
|
{
|
||||||
BaseEfficiency = baseEfficiency;
|
BaseEfficiency = baseEfficiency;
|
||||||
Fingers = fingers;
|
Fingers = fingers;
|
||||||
|
@ -32,11 +32,12 @@ public struct DeveloperStats
|
||||||
HungerDrainFactor = hungerDrainFactor;
|
HungerDrainFactor = hungerDrainFactor;
|
||||||
UrinationDrainFactor = urinationDrainFactor;
|
UrinationDrainFactor = urinationDrainFactor;
|
||||||
HappinessDrainFactor = happinessDrainFactor;
|
HappinessDrainFactor = happinessDrainFactor;
|
||||||
CoffeePreference = coffeePreference;
|
UrinationUrgeFromCoffee = urinationUrgeFromCoffee;
|
||||||
MatePreference = matePreference;
|
UrinationUrgeFromMate = urinationUrgeFromMate;
|
||||||
|
UrinationUrgeFromPizza = urinationUrgeFromPizza;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static readonly DeveloperStats Default = new DeveloperStats(1.0, 10, 1, 1, 1, 1, 0.5, 0.5);
|
public static readonly DeveloperStats Default = new DeveloperStats(1.0, 10, 1, 1, 1, 1, 0.2, 0.2, 0.2);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Developer : MonoBehaviour
|
public class Developer : MonoBehaviour
|
||||||
|
@ -242,7 +243,10 @@ public class Developer : MonoBehaviour
|
||||||
_happiness += 0.2;
|
_happiness += 0.2;
|
||||||
}
|
}
|
||||||
|
|
||||||
_urgeToUrinateLevel -= caffeineAmount / 2.0;
|
if (drinkType == WantedConsumable.Coffee)
|
||||||
|
_urgeToUrinateLevel -= _baseStats.UrinationUrgeFromCoffee;
|
||||||
|
else if (drinkType == WantedConsumable.Mate)
|
||||||
|
_urgeToUrinateLevel -= _baseStats.UrinationUrgeFromMate;
|
||||||
|
|
||||||
_wantedDrink = WantedConsumable.None;
|
_wantedDrink = WantedConsumable.None;
|
||||||
|
|
||||||
|
@ -279,7 +283,7 @@ public class Developer : MonoBehaviour
|
||||||
_happiness += 0.2;
|
_happiness += 0.2;
|
||||||
}
|
}
|
||||||
|
|
||||||
_urgeToUrinateLevel -= foodAmount / 2.0;
|
_urgeToUrinateLevel -= _baseStats.UrinationUrgeFromPizza;
|
||||||
|
|
||||||
_wantedFood = WantedConsumable.None;
|
_wantedFood = WantedConsumable.None;
|
||||||
}
|
}
|
||||||
|
@ -479,7 +483,7 @@ public class Developer : MonoBehaviour
|
||||||
return 1.0;
|
return 1.0;
|
||||||
|
|
||||||
// https://easings.net/#easeOutExpo
|
// https://easings.net/#easeOutExpo
|
||||||
return _urgeToUrinateLevel / GameManager.Instance.NeedNotificationThreshold;
|
return 1.0; //_urgeToUrinateLevel / GameManager.Instance.NeedNotificationThreshold;
|
||||||
|
|
||||||
//Math.Abs(_urgeToUrinateLevel - 1.0) < 0.0001f ? 1.0 : 1.0 - Math.Pow(2, -10 * _urgeToUrinateLevel);
|
//Math.Abs(_urgeToUrinateLevel - 1.0) < 0.0001f ? 1.0 : 1.0 - Math.Pow(2, -10 * _urgeToUrinateLevel);
|
||||||
}
|
}
|
||||||
|
|
|
@ -77,11 +77,15 @@ public partial class GameManager : MonoBehaviourSingleton<GameManager>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double ExpectedRemainingGameDuration => _remainingGameDurationSeconds / _currentEfficiency;
|
public double ExpectedRemainingGameDuration => _remainingGameDurationSeconds / _currentEfficiency;
|
||||||
|
|
||||||
|
private bool _isStarted;
|
||||||
|
|
||||||
public bool IsGameRunning => _gameRunning.IsTrue;
|
public bool IsGameRunning => _gameRunning.IsTrue;
|
||||||
|
|
||||||
|
public bool IsStarted => _isStarted;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
StartGame();
|
//StartGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -89,8 +93,10 @@ public partial class GameManager : MonoBehaviourSingleton<GameManager>
|
||||||
/// Startet ein neues Spiel.
|
/// Startet ein neues Spiel.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[ContextMenu("Start Game")]
|
[ContextMenu("Start Game")]
|
||||||
private void StartGame()
|
public void StartGame()
|
||||||
{
|
{
|
||||||
|
_isStarted = true;
|
||||||
|
|
||||||
TimeManager.Instance.Init();
|
TimeManager.Instance.Init();
|
||||||
|
|
||||||
_contextBuffer = new CircularBuffer<string>(_maxContextBufferSize);
|
_contextBuffer = new CircularBuffer<string>(_maxContextBufferSize);
|
||||||
|
|
|
@ -83,6 +83,11 @@ public class MusicManager : MonoBehaviourSingleton<MusicManager>
|
||||||
_showDown = ShowDown.NotYet;
|
_showDown = ShowDown.NotYet;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!GameManager.Instance.IsStarted)
|
||||||
|
{
|
||||||
|
_showDown = ShowDown.NotYet;
|
||||||
|
}
|
||||||
|
|
||||||
if (oldShowDown != _showDown)
|
if (oldShowDown != _showDown)
|
||||||
{
|
{
|
||||||
switch (_showDown)
|
switch (_showDown)
|
||||||
|
|
|
@ -11,8 +11,6 @@ using OpenAI_API.Models;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Google.Cloud.TextToSpeech.V1;
|
|
||||||
using Palmmedia.ReportGenerator.Core;
|
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class TextToSpeechResponse
|
public class TextToSpeechResponse
|
||||||
|
@ -140,7 +138,7 @@ public class Text2Speech : MonoBehaviour
|
||||||
|
|
||||||
if (filteredVoices.Count > 0)
|
if (filteredVoices.Count > 0)
|
||||||
{
|
{
|
||||||
// Auswahl einer zufälligen Stimme aus den gefilterten Ergebnissen
|
// Auswahl einer zuf<EFBFBD>lligen Stimme aus den gefilterten Ergebnissen
|
||||||
var randomVoice = filteredVoices[UnityEngine.Random.Range(0, filteredVoices.Count)];
|
var randomVoice = filteredVoices[UnityEngine.Random.Range(0, filteredVoices.Count)];
|
||||||
|
|
||||||
System.Random random = new System.Random();
|
System.Random random = new System.Random();
|
||||||
|
|
|
@ -41,9 +41,12 @@ public class UiController : MonoBehaviour
|
||||||
|
|
||||||
public GameObject WinScreen;
|
public GameObject WinScreen;
|
||||||
public GameObject LoseScreen;
|
public GameObject LoseScreen;
|
||||||
|
public GameObject StartScreen;
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
StartScreen.SetActive(!GameManager.Instance.IsStarted);
|
||||||
|
|
||||||
UpdateActionDisplay();
|
UpdateActionDisplay();
|
||||||
UpdateProgressBar();
|
UpdateProgressBar();
|
||||||
UpdateDeadlineDateStuffTexts();
|
UpdateDeadlineDateStuffTexts();
|
||||||
|
@ -113,7 +116,7 @@ public class UiController : MonoBehaviour
|
||||||
|
|
||||||
public void Exit()
|
public void Exit()
|
||||||
{
|
{
|
||||||
UnityEditor.EditorApplication.isPlaying = false;
|
//UnityEditor.EditorApplication.isPlaying = false;
|
||||||
Application.Quit();
|
Application.Quit();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -58,6 +58,17 @@ public class Zeitschaltuhr : MonoBehaviour, ISerializationCallbackReceiver
|
||||||
|
|
||||||
void UpdateOn()
|
void UpdateOn()
|
||||||
{
|
{
|
||||||
|
if (!GameManager.Instance.IsStarted)
|
||||||
|
{
|
||||||
|
bool wasOn = IsOn;
|
||||||
|
IsOn = false;
|
||||||
|
if (IsOn != wasOn)
|
||||||
|
{
|
||||||
|
UpdateChildren();
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (_turnOnTimeSpan < _turnOffTimeSpan)
|
if (_turnOnTimeSpan < _turnOffTimeSpan)
|
||||||
{
|
{
|
||||||
// beide Zeiten am selben Tag
|
// beide Zeiten am selben Tag
|
||||||
|
|
|
@ -4,5 +4,8 @@
|
||||||
EditorBuildSettings:
|
EditorBuildSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes: []
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/GameJamScene.unity
|
||||||
|
guid: f1369b80ccf53544f914c438187da217
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
|
|
@ -12,8 +12,8 @@ PlayerSettings:
|
||||||
targetDevice: 2
|
targetDevice: 2
|
||||||
useOnDemandResources: 0
|
useOnDemandResources: 0
|
||||||
accelerometerFrequency: 60
|
accelerometerFrequency: 60
|
||||||
companyName: DefaultCompany
|
companyName: Nackenbox GmbH
|
||||||
productName: 3d Prototyp
|
productName: Game vs Jam
|
||||||
defaultCursor: {fileID: 0}
|
defaultCursor: {fileID: 0}
|
||||||
cursorHotspot: {x: 0, y: 0}
|
cursorHotspot: {x: 0, y: 0}
|
||||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||||
|
@ -139,7 +139,7 @@ PlayerSettings:
|
||||||
loadStoreDebugModeEnabled: 0
|
loadStoreDebugModeEnabled: 0
|
||||||
visionOSBundleVersion: 1.0
|
visionOSBundleVersion: 1.0
|
||||||
tvOSBundleVersion: 1.0
|
tvOSBundleVersion: 1.0
|
||||||
bundleVersion: 0.1
|
bundleVersion: 1.0
|
||||||
preloadedAssets: []
|
preloadedAssets: []
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
|
@ -161,7 +161,7 @@ PlayerSettings:
|
||||||
androidSupportedAspectRatio: 1
|
androidSupportedAspectRatio: 1
|
||||||
androidMaxAspectRatio: 2.1
|
androidMaxAspectRatio: 2.1
|
||||||
applicationIdentifier:
|
applicationIdentifier:
|
||||||
Standalone: com.DefaultCompany.3d-Prototyp
|
Standalone: com.Nackenbox-GmbH.Game-vs-Jam
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
VisionOS: 0
|
VisionOS: 0
|
||||||
|
|
Loading…
Reference in New Issue