Music JUNGE
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@ -0,0 +1,103 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using Utility;
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public class MusicManager : MonoBehaviourSingleton<MusicManager>
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{
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[SerializeField]
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private List<AudioClip> _ambientMusic;
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[SerializeField]
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private AudioClip _showDownMusic;
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[SerializeField, ShowOnly]
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private float _musicTimer = 5f;
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private float _musicCheckInterval = 30f;
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private AudioSource _audioSource;
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private AudioClip _currentlyPlaying;
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private float _defaultVolume;
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private bool _showDownTime = false;
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private bool _doneFading = false;
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private bool _showDownIsPlaying = false;
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// Start is called before the first frame update
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void Start()
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{
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_audioSource = GetComponent<AudioSource>();
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_defaultVolume = _audioSource.volume;
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}
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// Update is called once per frame
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void Update()
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{
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CheckForFinalMusic();
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if (!_showDownTime)
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{
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_musicTimer -= Time.deltaTime;
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if (_musicTimer <= 0)
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{
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_musicTimer = _musicCheckInterval;
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if (!_audioSource.isPlaying)
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{
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PlayNewMusic();
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}
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}
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}
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else
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{
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if (_doneFading)
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{
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if (!_showDownIsPlaying)
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PlayShowDownMusic();
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}
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else
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{
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FadeOutMusic();
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||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FadeOutMusic()
|
||||||
|
{
|
||||||
|
_audioSource.volume -= _audioSource.volume * Time.deltaTime;
|
||||||
|
_audioSource.volume = _audioSource.volume <= 0.05f ? 0.0f : _audioSource.volume;
|
||||||
|
_doneFading = _audioSource.volume <= 0.05f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckForFinalMusic()
|
||||||
|
{
|
||||||
|
float timeLeft = (float)GameManager.Instance.ExpectedRemainingGameDuration;
|
||||||
|
_showDownTime = timeLeft < 0.9 * _showDownMusic.length;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PlayNewMusic()
|
||||||
|
{
|
||||||
|
if (_currentlyPlaying == null)
|
||||||
|
{
|
||||||
|
_audioSource.clip = _ambientMusic.GetRandomElement();
|
||||||
|
_audioSource.Play();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_ambientMusic.Remove(_currentlyPlaying);
|
||||||
|
AudioClip newMusic = _ambientMusic.GetRandomElement();
|
||||||
|
_ambientMusic.Add(_currentlyPlaying);
|
||||||
|
_audioSource.clip = newMusic;
|
||||||
|
_audioSource.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PlayShowDownMusic()
|
||||||
|
{
|
||||||
|
_showDownIsPlaying = true;
|
||||||
|
_audioSource.Stop();
|
||||||
|
_audioSource.volume = _defaultVolume;
|
||||||
|
_audioSource.clip = _showDownMusic;
|
||||||
|
_audioSource.loop = true;
|
||||||
|
_audioSource.Play();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8f523547bf5e54c4989863475e2bdbaf
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
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assetBundleVariant:
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|
fileFormatVersion: 2
|
||||||
|
guid: 30f91070128daa148a63a01cc9542601
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
fileFormatVersion: 2
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|
guid: 680bb3ce77c09334998b4c94313049d0
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
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|
serializedVersion: 7
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||||||
|
defaultSettings:
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|
serializedVersion: 2
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loadType: 0
|
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
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||||||
|
assetBundleName:
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||||||
|
assetBundleVariant:
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||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 71646a2bfa6761d47ace4395791decfe
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 7
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
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|
assetBundleVariant:
|
Binary file not shown.
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@ -0,0 +1,23 @@
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|
fileFormatVersion: 2
|
||||||
|
guid: 95f03e199fce21c4c92959821c685f3d
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 7
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,23 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 608315f6bbecbd94e8e3bc4e16f7a429
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 7
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue