Inpût Àctións
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commit
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"name": "Select Previous Action",
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"name": "",
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"id": "f2ea4d5a-60c4-4606-800b-ec6f73598185",
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@ -5,6 +5,7 @@ using System.Linq;
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using Interaction;
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using JetBrains.Annotations;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using UnityEngine.Serialization;
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using Utility;
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@ -40,22 +41,28 @@ public class InteractionHandler : MonoBehaviour
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}
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}
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void Update()
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public void DoSelectPreviousAction(InputAction.CallbackContext context)
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{
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if (Input.GetKeyDown(KeyCode.LeftArrow))
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{
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SelectPreviousAction();
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}
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if (!context.performed)
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return;
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if (Input.GetKeyDown(KeyCode.RightArrow))
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{
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SelectNextAction();
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}
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SelectPreviousAction();
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}
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if (Input.GetKeyDown(KeyCode.E))
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{
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DoInteraction();
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}
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public void DoSelectNextAction(InputAction.CallbackContext context)
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{
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if (!context.performed)
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return;
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SelectNextAction();
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}
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public void DoInteract(InputAction.CallbackContext context)
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{
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if (!context.performed)
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return;
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DoInteraction();
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}
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private void DoInteraction()
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@ -40602,6 +40602,8 @@ MonoBehaviour:
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speakingSpeed: 1.1
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playSound: 0
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generate: 0
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newVoiceAndGenerate: 0
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Voice:
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@ -46559,6 +46561,8 @@ MonoBehaviour:
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speakingSpeed: 1.1
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playSound: 0
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generate: 0
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@ -49966,12 +49970,12 @@ MonoBehaviour:
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moveSpeed: 30
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speed: 5
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turningRate: 600
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_targetRotation: {x: 0, y: 0, z: 0, w: 1}
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jumpKey: 32
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jumpForce: 4
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jumpForce: 40
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jumpCooldown: 0.5
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playerHeight: 2
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whatIsGround:
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@ -50169,6 +50173,132 @@ AudioSource:
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|
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_ActionId: a8df853a-df28-4087-8356-bb64a7a81c51
|
||||
m_ActionName: Player/Select Next Action[/Keyboard/rightArrow,/XInputControllerWindows/dpad/right]
|
||||
m_NeverAutoSwitchControlSchemes: 0
|
||||
m_DefaultControlScheme:
|
||||
m_DefaultActionMap: Player
|
||||
m_SplitScreenIndex: -1
|
||||
m_Camera: {fileID: 0}
|
||||
--- !u!1 &1577864189
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -59979,6 +60109,8 @@ MonoBehaviour:
|
|||
speakingSpeed: 1.1
|
||||
playSound: 0
|
||||
generate: 0
|
||||
newVoiceAndGenerate: 0
|
||||
Voice:
|
||||
--- !u!82 &1891423493
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -62298,6 +62430,8 @@ MonoBehaviour:
|
|||
speakingSpeed: 1.1
|
||||
playSound: 0
|
||||
generate: 0
|
||||
newVoiceAndGenerate: 0
|
||||
Voice:
|
||||
--- !u!1 &1961564159
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -66309,6 +66443,8 @@ MonoBehaviour:
|
|||
speakingSpeed: 1.1
|
||||
playSound: 0
|
||||
generate: 0
|
||||
newVoiceAndGenerate: 0
|
||||
Voice:
|
||||
--- !u!1 &2101876026
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -68195,6 +68331,9 @@ PrefabInstance:
|
|||
- targetCorrespondingSourceObject: {fileID: 9017657623670109072, guid: 7c7f0805c6bdc4f41bd65ec128f6b658, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 1573807353}
|
||||
- targetCorrespondingSourceObject: {fileID: 9017657623670109072, guid: 7c7f0805c6bdc4f41bd65ec128f6b658, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 1573807356}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 7c7f0805c6bdc4f41bd65ec128f6b658, type: 3}
|
||||
--- !u!23 &87716553343573121
|
||||
MeshRenderer:
|
||||
|
|
|
@ -5,6 +5,7 @@ using Interaction;
|
|||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.Serialization;
|
||||
using Utility;
|
||||
|
||||
|
@ -64,7 +65,6 @@ public class Character : MonoBehaviour
|
|||
{
|
||||
grounded = Physics.Raycast(transform.position, Vector3.down, playerHeight * 0.5f + 0.2f, whatIsGround);
|
||||
|
||||
MyInput();
|
||||
SpeedControl();
|
||||
|
||||
transform.rotation = Quaternion.RotateTowards(transform.rotation, _targetRotation, turningRate * Time.deltaTime);
|
||||
|
@ -117,29 +117,35 @@ public class Character : MonoBehaviour
|
|||
MovePlayer();
|
||||
}
|
||||
|
||||
private void MyInput()
|
||||
public void DoMove(InputAction.CallbackContext context)
|
||||
{
|
||||
horizontalInput = Input.GetAxisRaw("Horizontal");
|
||||
verticalInput = Input.GetAxisRaw("Vertical");
|
||||
Vector2 movement = context.ReadValue<Vector2>();
|
||||
|
||||
horizontalInput = movement.x;
|
||||
verticalInput = movement.y;
|
||||
|
||||
if(horizontalInput != 0f || verticalInput != 0f)
|
||||
{
|
||||
_targetRotation = Quaternion.Euler(new Vector3(0f, Mathf.Atan2(horizontalInput, verticalInput) * Mathf.Rad2Deg, 0f));
|
||||
}
|
||||
}
|
||||
|
||||
if (Input.GetKey(jumpKey) && readyToJump && grounded)
|
||||
{
|
||||
readyToJump = false;
|
||||
public void DoJump(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!context.performed || !readyToJump || !grounded)
|
||||
return;
|
||||
|
||||
Jump();
|
||||
Jump();
|
||||
|
||||
Invoke(nameof(ResetJump), jumpCooldown);
|
||||
}
|
||||
Invoke(nameof(ResetJump), jumpCooldown);
|
||||
}
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.G))
|
||||
{
|
||||
PickupItem(null);
|
||||
}
|
||||
public void DoDropItem(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!context.performed)
|
||||
return;
|
||||
|
||||
PickupItem(null);
|
||||
}
|
||||
|
||||
private void MovePlayer()
|
||||
|
@ -176,7 +182,11 @@ public class Character : MonoBehaviour
|
|||
{
|
||||
Debug.Log($"Gebe {_carriedInteractible.Name} an {developer.Name}");
|
||||
|
||||
Interactible item = _carriedInteractible;
|
||||
|
||||
PickupItem(null);
|
||||
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
|
||||
public void SayItsImpossible()
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
"com.github-glitchenzo.nugetforunity": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity",
|
||||
"com.unity.collab-proxy": "2.3.1",
|
||||
"com.unity.feature.development": "1.0.1",
|
||||
"com.unity.inputsystem": "1.7.0",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.7.6",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
|
|
|
@ -67,6 +67,15 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.inputsystem": {
|
||||
"version": "1.7.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.performance.profile-analyzer": {
|
||||
"version": "1.2.2",
|
||||
"depth": 1,
|
||||
|
|
|
@ -160,7 +160,8 @@ PlayerSettings:
|
|||
resetResolutionOnWindowResize: 0
|
||||
androidSupportedAspectRatio: 1
|
||||
androidMaxAspectRatio: 2.1
|
||||
applicationIdentifier: {}
|
||||
applicationIdentifier:
|
||||
Standalone: com.DefaultCompany.3d-Prototyp
|
||||
buildNumber:
|
||||
Standalone: 0
|
||||
VisionOS: 0
|
||||
|
@ -750,7 +751,7 @@ PlayerSettings:
|
|||
hmiLogStartupTiming: 0
|
||||
hmiCpuConfiguration:
|
||||
apiCompatibilityLevel: 6
|
||||
activeInputHandler: 0
|
||||
activeInputHandler: 2
|
||||
windowsGamepadBackendHint: 0
|
||||
cloudProjectId: 834e0be4-1151-45e6-a495-9479b7cec55e
|
||||
framebufferDepthMemorylessMode: 0
|
||||
|
|
Loading…
Reference in New Issue